While this leader is Dormant, at the end of your turn: Give one enemy character BURN 200.
AWAKEN: When your opponent's Morale is 2500 or less, this leader may take the field.
When this leader Awakens: Give all enemy characters STOKE 200.
Burn them down: set enemies BURNING, STOKE the fires higher, and cash in on every enemy that burns.
While this leader is Dormant, at the end of your turn: Give one enemy character BURN 200.
AWAKEN: When your opponent's Morale is 2500 or less, this leader may take the field.
When this leader Awakens: Give all enemy characters STOKE 200.
Every city's got a fuse. I just find it.
A leader starts the match Dormant and helps from the side. Meet its AWAKEN condition and it takes the field. How leaders work



5 Strivers, three levels each. A Striver PROMOTES into its next level when it does what its card asks: the higher levels wait in your Hideout. How Strivers work
Level 1
At the end of your turn: If this card is next to another ARSONISTS character, PROMOTE this card.
Level 2
When an enemy character is KO'd: If you control a Downed ARSONISTS character, PROMOTE this card.
Level 3
Top level
Level 1
When deployed: Destroy one of your opponent's Hustle or Ambush cards, face-up or face-down. If you do, PROMOTE this card.
Level 2
When your opponent plays a Hustle: PROMOTE this card.
Level 3
Top level
33 cards. Click one for a closer look.